// generated by Fast Light User Interface Designer (fluid) version 1.0102 #ifndef win_h #define win_h #include #include extern Fl_Window *mainwin; #include extern void cb_btn_exit(Fl_Button*, void*); extern Fl_Button *btn_exit; extern void cb_btn_start(Fl_Button*, void*); extern Fl_Button *btn_start; #include extern void cb_btn_stop(Fl_Light_Button*, void*); extern Fl_Light_Button *btn_stop; extern void cb_btn_realview(Fl_Light_Button*, void*); extern Fl_Light_Button *btn_realview; extern void cb_btn_cfg(Fl_Button*, void*); extern Fl_Button *btn_cfg; extern void cb_btn_showcross(Fl_Light_Button*, void*); extern Fl_Light_Button *btn_showcross; extern void cb_btn_snap(Fl_Light_Button*, void*); extern Fl_Light_Button *btn_snap; extern void cb_btn_view(Fl_Light_Button*, void*); extern Fl_Light_Button *btn_view; extern void cb_btn_control(Fl_Light_Button*, void*); extern Fl_Light_Button *btn_control; #include extern Fl_Value_Output *txt_mincol; extern Fl_Value_Output *txt_maxcol; extern Fl_Window *cfgwin; #include extern Fl_Input *in_calcstart; extern Fl_Input *in_coltolerance; extern void cb_btn_cfg_quit(Fl_Button*, void*); extern Fl_Button *btn_cfg_quit; extern Fl_Input *in_seeing; extern Fl_Input *in_snapprefix; extern Fl_Input *in_maxsnap; extern Fl_Input *in_snapquality; #include extern Fl_Choice *ch_snapsize; extern Fl_Light_Button *btn_fruse; #include extern Fl_Check_Button *btn_frleft; extern Fl_Light_Button *btn_guide; extern Fl_Input *in_dirlock; Fl_Window* make_window(); #endif